Candle simulation in Blender 3D
I really don't know how can I practice what I've learn during the past few days about particles and physics so I decided to make something that I can use every single knowledge I gained using just my stock knowledge without using tutorials to know some vulnerabilities and gap in my understanding on tools and usage. I tried to think something like a mixture of cloth, smoke and fluid until finally an object like a candle enters in mind. The fluid particles seems so minimal until it's too late for me to realize that the effect of it must also be animated....